115 lines
3.6 KiB
C++
115 lines
3.6 KiB
C++
// oPunch.h: interface for the oPunch class.
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//
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//////////////////////////////////////////////////////////////////////
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#pragma once
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#include "oBase.h"
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/************************************************************************
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MeOS - Orienteering Software
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Copyright (C) 2009-2020 Melin Software HB
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Melin Software HB - software@melin.nu - www.melin.nu
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Eksoppsvägen 16, SE-75646 UPPSALA, Sweden
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************************************************************************/
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class oEvent;
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class oPunch : public oBase
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{
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protected:
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int Type;
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int Time;
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bool isUsed; //Is used in the course...
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// Index into course (-1 if unused)
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int tRogainingIndex;
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// Index into course (-1 if unused) for a rogaining control, even if it did not give any points
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int anyRogainingMatchControlId;
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// Number of rogaining points given
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int tRogainingPoints;
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//Adjustment of this punch, loaded from control
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int tTimeAdjust;
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int tCardIndex = -1; // Index into card
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int tIndex; // Control match index in course
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int tMatchControlId;
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bool hasBeenPlayed;
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/** Get internal data buffers for DI */
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oDataContainer &getDataBuffers(pvoid &data, pvoid &olddata, pvectorstr &strData) const;
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int getDISize() const {return -1;}
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void changedObject();
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mutable int previousPunchTime; /// Note that this is not valid in general
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public:
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virtual int getControlId() const {return tMatchControlId;}
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bool isUsedInCourse() const {return isUsed;}
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void remove();
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bool canRemove() const;
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wstring getInfo() const;
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bool isHiredCard() const { return Type == HiredCard; }
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bool isStart() const {return Type==PunchStart;}
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bool isStart(int startType) const {return Type==PunchStart || Type == startType;}
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bool isFinish() const {return Type==PunchFinish;}
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bool isFinish(int finishType) const {return Type==PunchFinish || Type == finishType;}
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bool isCheck() const {return Type==PunchCheck;}
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int getControlNumber() const {return Type>=30 ? Type : 0;}
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const wstring &getType() const;
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static const wstring &getType(int t);
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int getTypeCode() const {return Type;}
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wstring getString() const ;
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wstring getSimpleString() const;
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wstring getTime() const;
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int getTimeInt() const;
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int getAdjustedTime() const;
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void setTime(const wstring &t);
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virtual void setTimeInt(int newTime, bool databaseUpdate);
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void setTimeAdjust(int t) {tTimeAdjust=t;}
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void adjustTimeAdjust(int t) {tTimeAdjust+=t;}
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wstring getRunningTime(int startTime) const;
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enum SpecialPunch {PunchStart=1, PunchFinish=2, PunchCheck=3, HiredCard=11111};
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void decodeString(const string &s);
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string codeString() const;
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void appendCodeString(string &dst) const;
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void merge(const oBase &input, const oBase *base) override;
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oPunch(oEvent *poe);
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virtual ~oPunch();
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friend class oCard;
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friend class oRunner;
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friend class oTeam;
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friend class oEvent;
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friend class oListInfo;
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};
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typedef oPunch * pPunch;
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